Arena Breakout: Infinite Fully Launches with Major Changes and Community Praise
    
    
      Arena Breakout: Infinite has officially launched on PC through Steam and the Epic Games Store, marking its transition from closed beta to a full live release. The game, often compared to Escape From Tarkov for its extraction shooter mechanics, has made significant changes in response to community feedback.
The controversial in raid pay to win currency known as Koen has been completely removed. This decision has been widely praised as it ensures that matches remain skill based rather than dependent on real money gear advantages. Anti cheat systems have also been strengthened to address player concerns about fairness.
 

At launch, the game features five playable maps: Farm, Valley, Armory, TV Station, and Northridge. Each map features dynamic weather that can shift during a raid, creating unpredictable tactical challenges. Modes available include Solo, Lockdown, and Forbidden, each with its own risk and reward balance.
Players now have access to several new weapons including the PP 19, CZ 807, and AN 94. Over forty new attachments have been added, bringing the total number of available attachments to more than eight hundred eighty. The hideout system has been expanded with new areas for intelligence gathering, crafting, and living spaces where rare gear and ammunition can be produced.
 

Supply stations have also been added to maps, allowing players to purchase limited amounts of gear during a raid, creating new strategic options. Early player impressions highlight smoother gunplay, better loot balance, and improved matchmaking times. Many praise the game for being more accessible than Tarkov while retaining tension and depth.
Arena Breakout: Infinite has managed to shake off its beta era criticisms and deliver a more polished, fair, and feature complete extraction shooter. By removing pay to win mechanics and strengthening its core systems, it has set itself up as a strong competitor in the genre and an inviting entry point for players new to hardcore looter shooters.
    
    
      The controversial in raid pay to win currency known as Koen has been completely removed. This decision has been widely praised as it ensures that matches remain skill based rather than dependent on real money gear advantages. Anti cheat systems have also been strengthened to address player concerns about fairness.


At launch, the game features five playable maps: Farm, Valley, Armory, TV Station, and Northridge. Each map features dynamic weather that can shift during a raid, creating unpredictable tactical challenges. Modes available include Solo, Lockdown, and Forbidden, each with its own risk and reward balance.
Players now have access to several new weapons including the PP 19, CZ 807, and AN 94. Over forty new attachments have been added, bringing the total number of available attachments to more than eight hundred eighty. The hideout system has been expanded with new areas for intelligence gathering, crafting, and living spaces where rare gear and ammunition can be produced.


Supply stations have also been added to maps, allowing players to purchase limited amounts of gear during a raid, creating new strategic options. Early player impressions highlight smoother gunplay, better loot balance, and improved matchmaking times. Many praise the game for being more accessible than Tarkov while retaining tension and depth.
Arena Breakout: Infinite has managed to shake off its beta era criticisms and deliver a more polished, fair, and feature complete extraction shooter. By removing pay to win mechanics and strengthening its core systems, it has set itself up as a strong competitor in the genre and an inviting entry point for players new to hardcore looter shooters.