Bodycam: Zombie Mode Drops and the Asylum Awaits
The ultra-realistic shooter Bodycam has just received its most intense update yet, and it is crawling with the undead. The new zombie mode transforms the tactical firefights into a chilling survival experience, pushing players to their limits as they try to outlast endless waves of the infected.




The mode takes place in a new map called Asylum, a dimly lit complex filled with creaking doors, dark corners, and eerie echoes. Players must fight through waves of zombies, scavenging for weapons and managing limited resources. Each round grows tougher, with faster and more aggressive enemies pouring in. The tension builds as the lights flicker and the sounds of distant footsteps creep closer, making every reload and movement feel life-or-death.
The update does more than just add zombies. It brings a full set of gameplay improvements and new features. A new knife system lets players fend off enemies up close, while reloads can now be interrupted mid-action for tactical timing. Weapons feel more responsive, character animations have been overhauled, and an automatic shotgun joins the arsenal for when things get truly desperate. The atmosphere has also been enhanced with new lighting and sound adjustments, creating a more immersive sense of dread.
Players have praised the mode for its intensity and detail. The Asylum map, in particular, has earned attention for its claustrophobic design and unpredictability. Many describe it as one of the most realistic and frightening zombie experiences in a modern shooter. There are still rough edges to polish, especially around spawn pacing and map progression, but the developers have confirmed ongoing work and future expansions.


The team behind Bodycam plans to add more maps, weapons, and progression systems in upcoming patches, turning this early version of zombie mode into a full-featured survival experience. For now, it stands as a thrilling and atmospheric addition to one of the most visually striking indie shooters on PC. If you thought Bodycam was tense before, try surviving the night inside the Asylum.




The mode takes place in a new map called Asylum, a dimly lit complex filled with creaking doors, dark corners, and eerie echoes. Players must fight through waves of zombies, scavenging for weapons and managing limited resources. Each round grows tougher, with faster and more aggressive enemies pouring in. The tension builds as the lights flicker and the sounds of distant footsteps creep closer, making every reload and movement feel life-or-death.
The update does more than just add zombies. It brings a full set of gameplay improvements and new features. A new knife system lets players fend off enemies up close, while reloads can now be interrupted mid-action for tactical timing. Weapons feel more responsive, character animations have been overhauled, and an automatic shotgun joins the arsenal for when things get truly desperate. The atmosphere has also been enhanced with new lighting and sound adjustments, creating a more immersive sense of dread.
Players have praised the mode for its intensity and detail. The Asylum map, in particular, has earned attention for its claustrophobic design and unpredictability. Many describe it as one of the most realistic and frightening zombie experiences in a modern shooter. There are still rough edges to polish, especially around spawn pacing and map progression, but the developers have confirmed ongoing work and future expansions.


The team behind Bodycam plans to add more maps, weapons, and progression systems in upcoming patches, turning this early version of zombie mode into a full-featured survival experience. For now, it stands as a thrilling and atmospheric addition to one of the most visually striking indie shooters on PC. If you thought Bodycam was tense before, try surviving the night inside the Asylum.