Sprite SKHDA0, 627, 627
{ Offset 313, 562
 Patch "graphics/atlas.png", 0, 0
}
Sprite SKHNA0, 627, 627
{ Offset 313, 542
 Patch "graphics/atlas.png", -627, 0
}
Sprite SKBNA0, 627, 627
{ Offset 313, 313
 Patch "graphics/atlas.png", 0, -627
}
Sprite SKPRA0, 1254, 1254
{ Offset 627, 627
 Patch "graphics/projectile.png", 0, 0
}